Battlefield 2
With Battlefield 2, we took what made the series great and made everything bigger, better, and deeper. This was our first Battlefield set in a modern-day era, which enabled us to create an entirely different all-out war with new weapons, vehicles, and features. The game featured three playable forces and players got to throw themselves into some of the most intense 64-player matches ever to grace a PC.
The environments ranged from city streets to remote forests, and introduced maps that are now considered classics, including Strike at Karkand. We also introduced a deep persistence system where players unlocked ranks, awards, and weapons as they earned experience. Team play was a major focus: players now received points for team actions like healing, squad leaders were introduced, and a Commander on each side supported the team with intelligence and assets.
All Screen Shots © 2005 EA Digital Illusions CE AB