Battlefield 3

(2011)

Firmly setting their sights on revolutionizing the first person shooter genre, DICE spent three years building their next generation game engine for current generation hardware. The powerful Frostbite 2 engine allowed the studio’s game designers to build the most physical Battlefield ever, taking huge strides in the fields of animation, audio, rendering, scale, and destruction.

Winning an astounding 130 Game Industry Awards from all corners of the world and selling a record-breaking five million units in its first week alone, Battlefield 3 is DICE’s biggest game ever and one of the most successful launches in publisher Electronic Arts’ history. In 2012, Battlefield 3 was awarded the Academy of Interactive Arts & Sciences award for Outstanding Achievement in Sound Design, and the three BAFTA Games Awards for Audio Achievement, Online Multiplayer, and The GAME Award. Being the true successor to Battlefield 2, Battlefield 3 features all-out vehicle warfare and marks the return of a number of fan requested multiplayer features, including the ability to fly jets and take part in massive 64-player battles on PC. The best, deepest, and biggest Battlefield yet, Battlefield 3 also includes an immersive single player campaign and a separate co-op campaign for two players set on unique maps.

Launching simultaneously with Battlefield 3, the free social platform Battlelog further expands the game experience. On Battlelog, players can compare their progress through the deepest Battlefield persistence to date, create Platoons, meet new players, and actively take part in the ever growing Battlefield community.