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We are hiring! DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. The DICE office overlooks the absolute heart of Stockholm, offering breathtaking and arguably some of the best views of the water and the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience! DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible! Whether you’re a mod maker or a industry senior with fifteen years work experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry. General Information
As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview Animators at DICE plays a crucial role when it comes to tying gameplay, storytelling and character movement together. Our animators are responsible all the way from idea and creating prototypes to directing actors/stuntmen during motion capture sessions and finally animating and implementing the result into the game. What skills does DICE look for? - Experience from working with animation in the game industry. Soft Skills General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview Typical tasks are: -Ambient warfare What skills does DICE look for? -Know TV, movies and/or games. General Information DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for Concept Artists to visualize the art direction for our games. As Concept artist you will create storyboards, mood-boards, animatics, paint-overs to support game play, design, storytelling etc. You will also work with marketing campaigns and toolkits. Key Responsibilities • Help establish and convey the Art Director's vision What skills does DICE look for? • Artistic knowledge General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for a Lighting Artist to work with creating the lighting and establishing the moods throughout the game. Work task examples • Creating both the exterior and interior lighting within the levels and cut scenes. What skills does DICE look for? • Deep understanding of CG lighting technology, both real-time and software rendering. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for a Senior 2D Artist to work with UI elements for our games and to support our marketing team with 2D artwork. Key Responsibilities · Create menu and HUD mockups and other game 2D/UI art assets. · Implement and modify 2D/UI art assets in the game editor. · Assist marketing team with 2D/UI art assets. What skills does DICE look for? · You are a highly organized, detail-oriented pixel perfectionist. · You have a strong passion for game UI’s, information visualization and graphic design. · You are proactive, self-motivated and able to work collaboratively with the game team. · Flash skills o Animation o Components · Photoshop and Illustrator skills o UI assets, icons, logos, game textures o Marketing art · Plus considered skills o Basic understanding of the Frostbite engine workflow o AS2/AS3 coding o 3D modeling o Motion Graphics General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience.
Role Overview Senior Level Artists have an important role at DICE when it comes to compose and generate the graphic elements of the world. They have a big impact on the level design and game play since they are responsible for adapt design to focus tests. They are responsible for placing, world sculpting and in some projects also lighting and color correction. Senior Level Artists are responsible for final user experience, both visual and game play quality. An important role is to coach and mentor Level Artists with object placing, lighting, color correction, world sculpting. A senior artist should fit in well in a “core team”, having wide and deep skills enough to be part of prototyping etc in pre-production. In production he/she would be a key person with more responsibility, possibly owning an area such as buildings or vegetation in addition to the level work. A senior artist helps define the quality standard for junior artists to follow. What skills does DICE look for?
Discipline Skills: Maya skills 3D modeling, Hard Surface and organic VFX knowledge and understanding Level Design, dramaturgic and storytelling understanding and knowledge Photoshop skills UV-mapping Composition & Lighting Soft Skills: Strong ability to deliver on time and to set realistic time estimates for own work. Motivated & Committed Good Team player with a can-do attitude Industry knowledge; knowledge of common practices and understanding of industry trends General Information
As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00.
Senior VFX Artist
DICE is the award-winning developer of the Battlefield franchise and games like Mirror’s Edge. The company with 270 employees is situated in one of the world’s most picturesque cities - Stockholm, Sweden. The studio houses a riot of youth, hunger and passion for creating games. Innovation is part of the DICE DNA, whether it is creating new games or trying out innovative business models. People come to DICE to change our industry and to make unique, addictive and innovative entertainment. Job Description We are looking for a Senior VFX artist to work with visual effects, texturing, particle simulations and full-screen effects. Key Responsibilities • Reference gathering • Generate VFX systems • Implement full-screen effects • Drive and own Style and Tone VFX & full-screen effects • Implement 3D objects to Game Engine • Shader and animation setup • Visual tweaks both on 3D meshes and 2D textures • Technical tweaks on shaders, 3D mesh and 2D textures What skills does DICE look for? • Maya skills a. 3D modelling – Hard Surface b. 3D modelling – Organic c. UV-mapping • Photoshop skills a. Textures b. 2D art (UI/Menu elements) • Physic understanding • Animation knowledge • Composition • Lighting • Chromatics • Editor knowledge • Basic understanding of audio • Basic knowledge in photography DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for a Technical Art Director to work with setting of the technical art direction, memory budgets and performance guidelines. You will also supply and implement game assets such as props, weapons, vehicles, VFX etc. As Technical Art Director you will work with problem solving and finding solutions for specific areas and/or systems. You will drive and be responsible for planning, outsourcing, estimates and to implement all world assets needed to deliver the game to an artistic quality set by the Art Director and also to a technical quality set by the Technical Content Director. You will also have a coaching and mentoring role for new artists and Technical Artists. Key Responsibilities • Set memory budgets. What skills does DICE look for? • You need a minimum of 2 years of experience as a Technical Art Director/CGsup/Senior Technical Artist for this job. • As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Join the studio behind Battlefield 3! DICE (EA Digital Illusions Creative Entertainment) is the award-winning developer of the Battlefield franchise and games like Mirror’s Edge, RalliSport Challenge and Pinball Dreams. The company with 270 employees is situated in one of the world’s most picturesque cities - Stockholm, Sweden. The studio houses a riot of vigour, hunger and passion for creating games. Innovation is part of the DICE DNA, whether it is creating new games or trying out innovative business models. People come to DICE to change our industry and to make unique, fun and innovative entertainment. Role Overview DICE is looking for a talented Sound Designer to design and implement audio assets for high-profile, action-packed titles for PS3, Xbox 360 and PC. The individual will work within the studio, on a project as part of the audio team and collaborate with designers and artists to push the bar for game audio. The candidate must be passionate about making great games, be a strong problem-solver and an effective communicator with broad sound creation and implementation skills. Responsibilities: • Design, edit and implement in-game audio assets including music, sound effects and dialogue. What skills does DICE look for? • Proficient with modern studio hardware, recording techniques, and software such as Pro Tools, Sony Vegas , Sound Forge, and Basehead. Bonus Skills: • Degree or Certificate in Audio Engineering or Music. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment) is an award-winning developer of interactive entertainment based in Stockholm, Sweden. DICE’s vision is to be one of the leading game developers in the world. We will continuously create innovative high quality products for a global mass market. DICE is the maker of the Battlefield franchise and the game Mirrors Edge, with Battlefield Bad Company 2 and Battlefield 3 as the most recent games. Since October 2006 DICE is fully owned by EA and this allows us to furthermore develop the best and most addictive video games ever.
Role overview:
In our continued effort to keep our games free from cheating, we are now looking for an Internet savvy administrator. The administrator will compose an absolutely vital function to secure the online experience our games represent by actively be a part of the community and keep up to date with the current cheat exposure. The administrator will also own the analytical work with our player behavior data to keep our leaderboards and game play filled with fair play. Main responsibilities:
What we are looking for:
• Experience working with Microsoft office tools
For more information please talk to responsible recruiter Carl Tamleht at +46 8 658 78 09.
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview The EA Games Label Senior Community Manager is a visible and strategic marketing role, engaged with consumer communications throughout the product cycle from development, to marketing, to support. This role actively analyzes and provides consumer insight throughout the product lifecycle, though early development to launch and post-ship, helping to bridge the gap between EA studios and marketing teams, and the communities that play their games. A successful Sr. CM leverages this broad, long-term reach to drive objectives such as consumer retention, conversion to sale of post-release downloadable content, and support for the core packaged product’s sales objectives. The community manager in the FPS is responsible for ensuring that there is a coherent, strategic, and global franchise community plan for DICE titles, and is the centralized point of contact for EA territory community managers throughout the campaign. Primary responsibilities:
Demonstrated Competencies:
General Information DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience.
Role Description We are looking for a talented person who is passionate about gaming to provide daily team leadership for one of our teams. We believe that the key factor for successful leadership for the Development Director (DD) is the ability to form a healthy tug-o-war partnership with the team producer (product owner). We call it creative tension, to neither blindly try to deliver the producers needs nor just saying what we can’t do but to utilize your own and your teams’ experience to push back, giving alternatives and options to what we actually can deliver. The DD is responsible for the planning of time, resources and organization for their area of responsibility throughout the whole product cycle. Also, the Development Director is responsible for presenting options and drives decision making in their area, i.e., given time and resources point out what is possible and make sure decisions are made in a timely fashion by the right stake holders so that progress is maintained. In tracking progress you are not just satisfied with task completion but require and push for quality while still caring for and protecting your team. What skills does DICE look for? We believe that you are comfortable and have experience working with (or equivalent): • Scrum/Kanban/Lean General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for a people person to join our Line Manager team at DICE. At DICE we strongly believe the people working here are our most valuable asset. DICE has a high set goal in making every individual feel unique, useful and appreciated for her contribution. Your responsibility as Line Manager will be to cater for the individual’s long term career plan and development. To be successful you work closely with the project management and HR. What skills does DICE look for? As a person you are driven, build relations, get results, creative, enthusiastic and a natural leader. You probably have a background in HR, coaching or has management experience with direct reports. Also we believe that you are fluent in English and Swedish. Do you want to be part of growing the best talent in the world to reach new heights? Our passionate, dedicated and creative team is looking for you. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English.
Job Description: As a mission scripter at DICE your work will be focused around what you like to do the most: building great games and solving technical problems! With the support and direction from the Lead Scripter you will work closely with Mission Designers, artists and coders to construct and refine the player experience from a blank sheet of paper to a finished product. In your role you are expected to adhere to best practices and scripting standards, implementing complex yet robust gameplay scenarios within single player or co-op missions. Requirements: :: Very comfortable scripting gameplay logic such as AI behavior and covers, events, physics puzzles and in-game cut-scenes. :: Understanding of game design rules: learning curve, directing the player, difficulty levels, balancing, pacing, motivation & reward cycle, accessibility, etc. :: Ability to interpret player and peer feedback and turn it into in-game solutions. :: Fluent in visual-scripting languages (such as unreal kismet or similar). Plusses: :: Knowing programming or text-based scripting languages. :: Shipped AAA SP titles as Mission/Level Designer. :: Engineering or Computer Science degree. :: Good understanding of drama and the narrative process as well as incorporating this into good game play. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview At DICE, located in Stockholm, Sweden, the Business Controller will be involved in financial planning, ad hoc analysis and defining studio processes. The Business Controllers principal responsibility will be to work closely to the budget owners and supply timely, accurate and insightful financial reporting and analysis to functional managers and the finance manager. In addition, the Business Controller will drive efficient processes for budgeting and forecasting of expenses together with the responsible budget owner of each department and project. The Business Controller will also be responsible of forecasting the headcount and capital as well as provide strategic support to corporate business partners. • Have ownership of business partner relationships with budget owners of all departments and projects within the studio What skills does DICE look for? • Bachelor’s degree in Finance or Accounting required Capabilities & Talents: • Strong analytical and modeling skills General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview The role will support current and future exciting DICE projects. It is an excellent opportunity to gain insight and experience in game product development. As a Build IT Technician you are responsible for the stable operation of the studios proprietary Windows hosted build systems and services. You will plan capacity, and place orders with IT, so that sufficient computing resources are available when the projects need them. Additionally, you will oversee and maintain the computer farm running the build systems, monitoring disk space and general system health. What skills does DICE look for? We are looking for a person with a couple of years’ experience of IT support in a Microsoft environment. You are engaged, passionate problem solver, service minded, eager to learn with a positive can-do attitude. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Quality Assurance Technicians, or Testers, perform a vital role in game development, testing, tuning, debugging, and suggesting detailed refinements that lead to higher quality and better playability of the finished game. The job involves playing (i.e., testing) the game in a systematic way, analyzing the game’s performance against the designer’s intentions, identifying problems, and suggesting improvements. In effect, they act as the game’s first audience, reporting on playability and identifying any aspects which could be improved. Testers are responsible for assuring quality in the final product and for finding flaws in a game before it goes public. We are now looking for several QA Testers to EA DICE. Role overview As a QA Tester, you will be responsible for running test cases/test suites, performing regression testing, verify claimed bug fixes and entering data into a bug tracking system. Teamwork and a professional attitude is KEY to this role. Although video game testing can be fun and rewarding, it is hard work. We are looking for responsible, dependable candidates who have an eye for detail, great work ethics, excellent verbal and written communications skills, and the ability to work in a team environment. We need people who are able to work a flexible schedule as work days may vary from week to week. There will be overtime opportunities. Key responsibilities (Varies depending on experience): - Identify software defects, run test suites, verify fixes What skills does DICE look for? - Self starter General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. There is no off-site testing. You must be legally eligible to work in Sweden. Relocation is at your own cost. If you are willing to relocate, please seriously consider the feasibility and economics of relocating to Stockholm, Sweden for a temporary position. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Quality Assurance Technicians, or Testers, perform a vital role in game development, testing, tuning, debugging, and suggesting detailed refinements that lead to higher quality and better playability of the finished game. The job involves playing (i.e., testing) the game in a systematic way, analyzing the game’s performance against the designer’s intentions, identifying problems, and suggesting improvements. In effect, they act as the game’s first audience, reporting on playability and identifying any aspects which could be improved. Testers are responsible for assuring quality in the final product and for finding flaws in a game before it goes public. We are now looking for several QA Testers to EA DICE. Role overview As a QA Tester, you will be responsible for running test cases/test suites, performing regression testing, verify claimed bug fixes and entering data into a bug tracking system. Teamwork and a professional attitude is KEY to this role. Although video game testing can be fun and rewarding, it is hard work. We are looking for responsible, dependable candidates who have an eye for detail, great work ethics, excellent verbal and written communications skills, and the ability to work in a team environment. We need people who are able to work a flexible schedule as work days may vary from week to week. There will be overtime opportunities. Key responsibilities (Varies depending on experience): - Identify software defects, run test suites, verify fixes What skills does DICE look for? - Self starter General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. There is no off-site testing. You must be legally eligible to work in Sweden. Relocation is at your own cost. If you are willing to relocate, please SERIOUSLY consider the feasibility and economics of relocating to Stockholm, Sweden for a temporary position. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview The role is on a high profile and exciting DICE project to be announced. It is an excellent opportunity to gain insight and experience in game product development. As a Build Manager you are responsible for the delivery of builds to various groups, e.g. game teams, QA. You are also responsible for delivering builds to internal and external events such as play tests, E3, and submissions to 3rd party certification. Making and delivering a build consists of collecting configuration requirements, configuring of build systems and executing the builds. Configuration is mainly done in the form of proprietary script languages and XML. An important sub responsibility is to monitor build progress, act upon build breaking issues, persistently track down and make sure offenders fix their issues. You are the play test expert. The most common delivery will be to internal play tests. You will play a central role in the successful execution of these. This will require in-depth knowledge of game settings needed for a particular play test. Close cooperation with QA is essential as you are the link between them and the game teams. What skills does DICE look for? The role is a technical position. It is not a requirement to have a background in programming but the successful applicant is tech savvy and comfortable with using scripting languages. You are engaged, service minded with a positive can-do attitude. Since mostly proprietary tools are in use it is important that the applicant is eager to learn and not afraid of poorly documented systems. • General technical competency and willingness to learn. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview Working as a software developer at DICE makes you a part of one of the best game studios in the world and you will work with some of the industries finest engineers, artists and designers on a daily basis. Game software engineering at DICE is an ever changing challenge where you constantly will get the chance to learn new skills and improving existing ones. We are now looking for more talented and highly motivated individuals to join our programming team. Currently we have several positions open ranging from more specialized roles to generalists. What skills does DICE look for?
General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience.
Role Overview The Frostbite team at the DICE studio is an independent unit with 30 dedicated developers. We provide state of the art technology to game teams from various genres such as shooting, racing and action. Our team is currently working on the next generation of Frostbite, which will make its debut with Battlefield 3. By collaboration - between disciplines, genres and studios - the Frostbite team is pushing boundaries for what game developers can achieve. With a strong focus on efficient workflows and fast iteration times our innovation–driving outcomes enable game developers to create cutting edge games. What skills does DICE look for? BSc in Computer Science, Computer Engineering or equivalent experience General information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. Please send your CV to ctamleht@contractor.ea.com if you are interested in joining us! DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. The Frostbite team at the DICE studio is an independent unit with 30 dedicated developers. We provide state of the art technology to game teams from various genres such as shooting, racing and action. Our team is currently working on the next generation of Frostbite, which will make its debut with Battlefield 3. By collaboration - between disciplines, genres and studios - the Frostbite team is pushing boundaries for what game developers can achieve. With a strong focus on efficient workflows and fast iteration times our innovation–driving outcomes enable game developers to create cutting edge games. Role Overview The Frostbite team is now looking for an experienced developer who will work with our engine developers & game team customers to continue to develop our rendering & low-level systems, our art & content workflows as well as further improve performance & memory utilization on all platforms. What skills does DICE look for? •BSc in Computer Science, Computer Engineering or equivalent experience General Information DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. The Frostbite team at the DICE studio is an independent unit with 30+ dedicated developers. We provide state of the art technology to game teams within EA from various genres such as shooting, racing and action. By collaboration - between disciplines, genres and studios - the Frostbite team is pushing boundaries for what game developers can achieve. With a strong focus on efficient workflows and fast iteration times our innovation–driving outcomes enable game developers to create cutting edge games. Role Overview The Frostbite team is looking for experienced developers who want to work with our engine developers & game team customers to continue the development of our technology on all platforms. We believe in forming roles based on the individual to make sure people do what they do best. We currently have multiple openings in various areas of the team such as core systems, physics and destruction, rendering, and infrastructure. Key Responsibilities We are looking for talented, self-motivated individuals with the capability and drive to build the premiere game engine for a multitude of platforms. We want creative, committed and communicative people who want to be part of developing the best platform for some of the industry’s most talented game teams. We encourage our employees to be involved and have a strong go-ahead spirit. In return we provide great individual freedom and autonomy, true influence and a flat hierarchy. What Skills does DICE look for? • Worked on multiple AAA titles for PC and consoles (X360/PS3) General information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. The Frostbite team at the DICE studio is an independent unit with 30+ dedicated developers. We provide state of the art technology to game teams within EA from various genres such as shooting, racing and action. By collaboration - between disciplines, genres and studios - the Frostbite team is pushing boundaries for what game developers can achieve. With a strong focus on efficient workflows and fast iteration times our innovation–driving outcomes enable game developers to create cutting edge games. Role Overview The Frostbite team is looking for developers who want to work with our engine developers & game team customers to continue the development of our technology on all platforms. We believe in forming roles based on the individual to make sure people do what they do best. We currently have multiple openings in various areas of the team such as core systems, physics and destruction, rendering, and infrastructure. What skills does DICE look for? We are looking for talented, self-motivated individuals with the capability and drive to build the premiere game engine for a multitude of platforms. We want creative, committed and communicative people who want to be part of developing the best platform for some of the industry’s most talented game teams. We encourage our employees to be involved and have a strong go-ahead spirit. In return we provide great individual freedom and autonomy, true influence and a flat hierarchy. We believe successful applicants have: BSc in Computer Science, Computer Engineering or equivalent experience General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00.. DICE is committed to deliver a world-beating online system with Battlefield 3. But what we have today is just a start. DICE is looking for a world-class Operations Live Maintenance Engineer to join our online team and help propel this system to the next level for our next generation of titles. Role Overview The role is a part of the DICE Operations team and is a unique opportunity for a junior programmer to get broad hands on experience with both Battlefield and Frostbite. The applicant is motivated by maintaining and improving Battlefield 3 and future titles. Emphasis will be on game client, game server and the supporting online infrastructure. Primary responsibilities Requirements profile The position is permanent and applications will be reviewed continuously. Apply online, with CV in English, for more information please talk to responsible recruiter, Carl Tamleht, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview In our continued effort to keep our games free from cheating, we are now looking for two experienced Software engineers. The engineers will be working to secure our general online integrity and plan for future improvements to keep our games free from abuses. They will be part of a team that is dedicated to this cause and will have all opportunity to bring important changes to the industry. What skills does DICE look for? • Proficient knowledge in x86 assembly language General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are looking for a game focused audio programmer to join the sound team at DICE. You will work closely together with the game teams, primarily sound designers, and implement requested features as well as maintaining, debugging and optimizing the audio code of the game. You should be passionate about writing time critical and stable code in C++. What skills does DICE look for? - Excellent C++ skills The successful applicant might also have: - A special interest in audio, e.g. audio processing, audio synthesis, physical properties of sound or similar. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview You will design, develop and support online features such as authentication, matchmaking, server browser, statistics, etc. for DICE's future titles. Both on a client level as well as on a backend level. What skills does DICE look for? • Excellent C/C++ knowledge General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, +46 8 658 78 00. DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview We are now looking for a talented and self-motivated person that is passionate about developing UI and Heads Up Displays. You will be writing code in C++ as well as working with our internal editors for UI development. You have previous experience creating high quality user interfaces. You are not afraid to challenge design ideas and you have the ability to present alternatives which may be similar in design but at a fraction of the cost of development. Furthermore you are open-minded to changes and work efficiently and goal oriented. Something DICE finds vitally important is that you actively find improvements. You must be responsive to deadlines and work well under pressure. We believe you possess excellent communication skills. Developing our game UIs means working very tightly integrated with other teams as well as close cooperation with the own team where productive communication is key to a successful UI. What skills does DICE look for?
General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise with the widely acclaimed Battlefield 3 being the latest installment. DICE is also home of the Frostbite Engine and creators of Mirror's Edge and Medal of Honor multiplayer experience. Role Overview You will design and develop modern web applications that leverage real-time web technology, scale to millions of users, and handle terabytes of data. System scalability, availability and performance are of utmost importance. You will be part of a small, highly skilled, agile development team that operates on the frontlines of software technology in a startup-like environment. What skills does DICE look for? • At least 4 years professional experience of web development with a focus on back-end components. You are familiar with or have experience of agile development methods like Scrum. You are a software generalist that easily learn and master new software technologies; knowledge of a wide range of languages and platforms is a plus. General Information As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English. For more information, please call Carl Tamleht or Lisa Eidmann, DICE is committed to deliver a world-beating online and social networking system with Battlefield 3 and its Battlelog system. But what we have today is just a start. DICE is looking for an experienced Front-End Developer to join our online team and help propel this system to the next level for our future generation of titles. Primary responsibilities You will design and develop modern social networking web applications that leverage real-time web technology, scale to millions of users, and handle terabytes of data. Professional design, responsiveness and usability are key properties as the system provides real-time updates of a very complex data set to the users. You will be part of a small, highly skilled, agile development team that operates on the frontlines of software technology in a startup-like environment. Requirements You are familiar with or have experience of agile development methods like Scrum. You are a software generalist that easily learn and master new software technologies; knowledge of a wide range of languages and platforms is a plus. As part of the application process we might ask you to perform a practical work test. The position is permanent and applications will be selected continuously. Apply online with a combined CV and Introduction letter in English.For more information, please call Carl Tamleht or Lisa Eidmann, Welcome! DICE is committed to deliver a world-beating online system with Battlefield 3 and it’s “Battlelog” system. But what we have today is just a start. DICE is looking for a world-class Web Designer to join our online team and help propel this system to the next level for our next generation of titles. WEB DESIGNER Responsibilities: Although this is a design role, we are a small team. The ideal candidate will be well-rounded in the skills required to create a great web experience. It’s a big plus if you can also demonstrate skills in other areas such as: Experience/Education Personal qualities of importance DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. Recent releases are Medal of Honor (multiplayer) and Battlefield: Bad Company 2. The studio is currently working hard on Battlefield 3 - its next big blockbuster!
The Internship is a non-paid and temporarily employment over a maximum of 6 months time. The Internship needs to be associated with a University education Click here to apply to this job. General Information If you would like to apply to DICE please follow the link above and create an EA profile and choose Sweden as location. We don´t have the capacity to feedback on all spontaneous applications but we will contact you if we find you suitable for any of our open roles. For more information please contact Carl Tamleht at +46 8 658 78 00. Click here to apply to this job. General Information If you would like to apply to DICE please follow the link above and create an EA profile and choose Sweden as location. We don´t have the capacity to feedback on all spontaneous applications but we will contact you if we find you suitable for any of our open roles. For more information please contact Carl Tamleht at +46 8 658 78 00. |
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