Automatic Audio in Frostbite

2009-11-19 by Stefan Strandberg & David Möllerstedt

Conference: Game Developers Conference 2008

Walkthrough of the key Audio Technologies used in Frostbite; HDR Audio, Master Unit and the modular design. An in-depth sound design discussion for Battlefield: Bad Company covering both the sandboxed multi-player and the story driven single-player.